Crashday offers 3 minigame modes, 2 for each type. The available minigames are:
- Long Jump
Long Jump is a minigame that is available from the beginning of Crashday. The player needs to jump as far as possible with a Buster.
- Vehicle Blast
Vehicle Blast is a minigame that is available from the beginning of Crashday. The player needs to hit the ramp before the bomb explodes and jump as far as possible with a Firespitter.
- Checkpoint Chase
Checkpoint Chase is a minigame that is available from the beginning of Crashday. The player needs to pass the most checkpoints in 1 minute with an Ironhorze.
- Long Jump 2
Long Jump 2 is a minigame that becomes available upon the completion of Career's amateurs division. The player needs to jump as far as possible with a Bornbad.
- Vehicle Blast 2
Vehicle Blast 2 is a minigame that becomes available upon the completion of Career's professionals division. The player needs to hit the ramp before the bomb explodes and jump as far as possible with a Cube.
- Checkpoint Chase 2
Checkpoint Chase 2 is a minigame that becomes available upon the completion of Career's finals division. The player needs to pass most checkpoints in 2 minutes with a Judge.
- Survival
Main Article: Survival
- Max Destruction
Max Destruction, also known as Mass Destruction, is a minigame that was cut prior to the release. It involved the player destroying as much as they can on a track.
Tips
Long Jump
- Make use of the nitro boost during a jump.
- Control your car's pitch to jump off at a 45 degree angle.
- Use the nitro boost wisely to gain a maximum jump off speed.
Vehicle Blast
- Don't waste any time to reach the ramp as fast as possible.
- Use the nitro boost wisely to gain a maximum jump off speed.
Checkpoint Chase
- Use the handbrake and nitro boost to quickly get to checkpoints.
- A checkpoint cannot be passed twice in a row.
Trivia
- 4th minigame mode called "Max Destruction" was cut prior to the original release.
- There is no speed limiter in any minigame.
- Long Jump mode doesn't have a time limiter, meaning the player can wait as much as they wish.
- Long Jump is the only default track that utilizes hidden ski jump tiles.
- Long Jump 2 is the only default track that utilizes camera tiles.
- Checkpoint Chase 2 is the only default track that utilizes raised checkpoints.